Struct LobbyData
public struct LobbyData
Fields
Closed
public bool Closed
Field Value
Id
public string Id
Field Value
IsPrivate
public bool IsPrivate
Field Value
MaxPlayers
public int MaxPlayers
Field Value
Name
public string Name
Field Value
OwnerId
public string OwnerId
Field Value
Region
public string Region
Field Value
RoomData
public RoomData? RoomData
Field Value
RoomId
public long RoomId
Field Value
SimulatorSlug
public string SimulatorSlug
Field Value
Tag
public string Tag
Field Value
Unlisted
public bool Unlisted
Field Value
Properties
Attributes
public IReadOnlyList<CloudAttribute> Attributes { get; }
Property Value
Players
public IReadOnlyList<Player> Players { get; }
Property Value
Methods
GetAttribute(string)
public CloudAttribute? GetAttribute(string key)
Parameters
key
string