Struct RoomData
public struct RoomData
Fields
AuthToken
public string AuthToken
Field Value
ConnectedPlayers
public int ConnectedPlayers
Field Value
CreatedAt
public string CreatedAt
Field Value
Host
public RoomHostData Host
Field Value
Id
public ushort Id
Field Value
KV
public Dictionary<string, string> KV
Field Value
MaxPlayers
public int MaxPlayers
Field Value
RoomNameKey
public const string RoomNameKey = "name"
Field Value
Secret
public string Secret
Field Value
SimSlug
public string SimSlug
Field Value
Tags
public string[] Tags
Field Value
- string[]
UniqueId
public ulong UniqueId
Field Value
Properties
RoomName
public string RoomName { get; }
Property Value
Methods
GetRoomEndpointData(RoomData)
public static (EndpointData, bool isValid, string validationErrorMessage) GetRoomEndpointData(RoomData room)
Parameters
room
RoomData
Returns
ToString()
public override string ToString()