SetActiveScene
method in Coherence.Toolkit.EntitiesManager
Methods
public Scene? SetActiveScene()
Set the active Unity scene based on the associated CoherenceBridge.
Returns
| Type | Description |
|---|---|
| Scene? |
Remarks
Scene is set via UnityEngine.SceneManagement.SceneManager.SetActiveScene(UnityEngine.SceneManagement.Scene). If InstantiationScene is set and is loaded, that scene will be set as active. Otherwise, the active scene won't be changed.