Table of Contents

TaskUtils

Utility methods related to System.Threading.Tasks.Task.

Fields
Scheduler

Gets the TaskScheduler from the current synchronization context.

In Unity platforms, this is the UnitySynchronizationContext.

This should be passed to System.Threading.Tasks.Task.ContinueWith(System.Action<System.Threading.Tasks.Task>, System.Threading.Tasks.TaskScheduler) to have WebGL support.