TryConvertToCoherenceSyncPrefab
method in Coherence.Editor.CoherenceSyncUtils
Methods
public static bool TryConvertToCoherenceSyncPrefab(GameObject gameObject, string prefabPath, out GameObject prefab, InteractionMode interactionMode = 1)
Adds a CoherenceSync component and converts a GameObject into a Prefab. Prefabs using CoherenceSync are ready to be networked by coherence.
Parameters
| Type | Name | Description |
|---|---|---|
| GameObject | gameObject | GameObject to convert into a Prefab. |
| string | prefabPath | Path where the Prefab Asset will be written on disk. |
| GameObject | prefab | Reference to the Prefab Asset. |
| InteractionMode | interactionMode | Indicates whether the user should be prompted for confirmation or performed automatically. |
Returns
| Type | Description |
|---|---|
| bool |