TryConvertToCoherenceSyncPrefab
method in Coherence.Editor.CoherenceSyncUtils
Methods
public static bool TryConvertToCoherenceSyncPrefab(GameObject gameObject, string prefabPath, out GameObject prefab, InteractionMode interactionMode = 1)
Adds a CoherenceSync component and converts a GameObject into a Prefab. Prefabs using CoherenceSync are ready to be networked by coherence.
Parameters
Type | Name | Description |
---|---|---|
GameObject | gameObject | GameObject to convert into a Prefab. |
string | prefabPath | Path where the Prefab Asset will be written on disk. |
GameObject | prefab | Reference to the Prefab Asset. |
InteractionMode | interactionMode | Indicates whether the user should be prompted for confirmation or performed automatically. |
Returns
Type | Description |
---|---|
bool |