DestroyCoherenceComponents
method in Coherence.Editor.CoherenceSyncUtils
Methods
public static void DestroyCoherenceComponents(GameObject gameObject)
Destroys the CoherenceSync component for the given GameObject, and any other component that depends on it.
Parameters
Type | Name | Description |
---|---|---|
GameObject | gameObject |
Exceptions
Type | Condition |
---|---|
ArgumentNullException | When |