Table of Contents

CoherenceSceneManager

Constructors
CoherenceSceneManager
Methods
GetClientScene
LoadScene

Helper method for loading a new Unity scene in a way that also works with coherence scenes. Before making the scene switch, it will make sure authorization is correct for entities that should be moved to the new scene and for entities that should be left behind in the old one. It will also make the necessary calls to set the scene on your CoherenceClientConnection, and the instantiation scene on the CoherenceBridge.

LoadSceneAdditive

Helper method for loading scenes additively. The currently open scene will remain open. Any networked entities in the additively loaded scene will use the current bridge for networking.

SetClientScene