Struct MultiComponent
public struct MultiComponent : ICoherenceComponentData
- Implements
Fields
floatValue0
public float floatValue0
Field Value
floatValue0SimulationFrame
public AbsoluteSimulationFrame floatValue0SimulationFrame
Field Value
floatValue1
public float floatValue1
Field Value
floatValue1SimulationFrame
public AbsoluteSimulationFrame floatValue1SimulationFrame
Field Value
intValue
public int intValue
Field Value
intValueSimulationFrame
public AbsoluteSimulationFrame intValueSimulationFrame
Field Value
order
public const int order = 0
Field Value
Properties
FieldsMask
public uint FieldsMask { readonly get; set; }
Property Value
StoppedMask
public uint StoppedMask { readonly get; set; }
Property Value
floatValue0Mask
public static uint floatValue0Mask { get; }
Property Value
floatValue1Mask
public static uint floatValue1Mask { get; }
Property Value
intValueMask
public static uint intValueMask { get; }
Property Value
Methods
Clone()
public ICoherenceComponentData Clone()
Returns
Deserialize(AbsoluteSimulationFrame, InProtocolBitStream)
public static MultiComponent Deserialize(AbsoluteSimulationFrame referenceSimulationFrame, InProtocolBitStream bitStream)
Parameters
referenceSimulationFrame
AbsoluteSimulationFramebitStream
InProtocolBitStream
Returns
DiffWith(ICoherenceComponentData)
public uint DiffWith(ICoherenceComponentData data)
Parameters
Returns
FromInterop(IntPtr, int, InteropAbsoluteSimulationFrame*, int)
public static MultiComponent FromInterop(IntPtr data, int dataSize, InteropAbsoluteSimulationFrame* simFrames, int simFramesCount)
Parameters
data
IntPtrdataSize
intsimFrames
InteropAbsoluteSimulationFrame*simFramesCount
int
Returns
GetComponentOrder()
public int GetComponentOrder()
Returns
GetComponentType()
public uint GetComponentType()
Returns
GetEntityRefs()
public HashSet<Entity> GetEntityRefs()
Returns
GetFieldCount()
public int GetFieldCount()
Returns
GetMinSimulationFrame()
public AbsoluteSimulationFrame? GetMinSimulationFrame()
Returns
GetSimulationFrames()
public long[] GetSimulationFrames()
Returns
- long[]
HasFields()
public bool HasFields()
Returns
HasRefFields()
public bool HasRefFields()
Returns
InitialFieldsMask()
public uint InitialFieldsMask()
Returns
IsSendOrdered()
public bool IsSendOrdered()
Returns
MapToAbsolute(IEntityMapper)
public IEntityMapper.Error MapToAbsolute(IEntityMapper mapper)
Parameters
mapper
IEntityMapper
Returns
MapToRelative(IEntityMapper)
public IEntityMapper.Error MapToRelative(IEntityMapper mapper)
Parameters
mapper
IEntityMapper
Returns
MergeWith(ICoherenceComponentData)
public ICoherenceComponentData MergeWith(ICoherenceComponentData data)
Parameters
Returns
PriorityLevel()
public int PriorityLevel()
Returns
ReplaceReferences(Entity, Entity)
Replaces all references to 'fromEntity' with 'toEntity' in this component.
public uint ReplaceReferences(Entity fromEntity, Entity toEntity)
Parameters
Returns
- uint
The field mask of references that were changed.
Serialize(MultiComponent, bool, AbsoluteSimulationFrame, IOutProtocolBitStream, Logger)
public static uint Serialize(MultiComponent data, bool isRefSimFrameValid, AbsoluteSimulationFrame referenceSimulationFrame, IOutProtocolBitStream bitStream, Logger logger)
Parameters
data
MultiComponentisRefSimFrameValid
boolreferenceSimulationFrame
AbsoluteSimulationFramebitStream
IOutProtocolBitStreamlogger
Logger
Returns
ToString()
public override string ToString()