Struct Player
  
  
  
    - Namespace
- Coherence.Cloud
- Assembly
- Coherence.Runtime.dll
 
  
  
  
  Fields
  
  UserId
  
  
  
  
  
  Field Value
  
    - string
  Username
  
  
  
  
  
  Field Value
  
    - string
Properties
  
  
  Attributes
  
  
  
  
  
    public IReadOnlyList<CloudAttribute> Attributes { get; }
   
  Property Value
  
    - IReadOnlyList<CloudAttribute>
Methods
  
  
  CompareTo(Player)
  
  
  
  
  
    public int CompareTo(Player other)
   
  Parameters
  
    - otherPlayer
Returns
  
    - int
  Equals(in Player)
  
  
  
  
  
    public bool Equals(in Player other)
   
  Parameters
  
    - otherPlayer
Returns
  
    - bool
  Equals(object)
  
  
  
  
  
    public override bool Equals(object obj)
   
  Parameters
  
    - objobject
Returns
  
    - bool
  GetAttribute(string)
  
  
  
  
  
    public CloudAttribute? GetAttribute(string key)
   
  Parameters
  
    - keystring
Returns
  
    - CloudAttribute?
  GetHashCode()
  
  
  
  
  
    public override int GetHashCode()
   
  Returns
  
    - int
Operators
  
  
  operator ==(in Player, in Player)
  
  
  
  
  
    public static bool operator ==(in Player left, in Player right)
   
  Parameters
  
    - leftPlayer
- rightPlayer
Returns
  
    - bool
  operator !=(in Player, in Player)
  
  
  
  
  
    public static bool operator !=(in Player left, in Player right)
   
  Parameters
  
    - leftPlayer
- rightPlayer
Returns
  
    - bool