Struct Player
- Namespace
- Coherence.Cloud
- Assembly
- Coherence.Runtime.dll
Fields
UserId
Field Value
- string
Username
Field Value
- string
Properties
Attributes
public IReadOnlyList<CloudAttribute> Attributes { get; }
Property Value
- IReadOnlyList<CloudAttribute>
Methods
CompareTo(Player)
public int CompareTo(Player other)
Parameters
other
Player
Returns
- int
Equals(in Player)
public bool Equals(in Player other)
Parameters
other
Player
Returns
- bool
Equals(object)
public override bool Equals(object obj)
Parameters
obj
object
Returns
- bool
GetAttribute(string)
public CloudAttribute? GetAttribute(string key)
Parameters
key
string
Returns
- CloudAttribute?
GetHashCode()
public override int GetHashCode()
Returns
- int
Operators
operator ==(in Player, in Player)
public static bool operator ==(in Player left, in Player right)
Parameters
left
Player
right
Player
Returns
- bool
operator !=(in Player, in Player)
public static bool operator !=(in Player left, in Player right)
Parameters
left
Player
right
Player
Returns
- bool