ICoherenceSync interface in Coherence.Toolkit Properties ArchetypeName AuthorityTransferTypeConfig BakedScript Bindings CoherenceBridge CoherenceSyncConfig CoherenceTag ConnectedEntity EntityState HasInput HasInputAuthority HasParentWithCoherenceSync HasStateAuthority Input InterpolationLocationConfig IsDestroyed Returns true if the object has been destroyed or is in the process of being unloaded; otherwise, false. IsGlobal IsOrphaned IsSynchronizedWithNetwork IsUnique LifetimeTypeConfig ManualUniqueId OnFloatingOriginShifted OnInputSimulatorConnected OrphanedBehaviorConfig PreserveChildren ReplacementStrategy SimulationTypeConfig SynchronizationChannel UnsyncedEntityPriority Updater UsesLODsAtRuntime coherencePosition gameObject name transform Methods Adopt ApplyNodeBindings DestroyAsDuplicate GetBakedValueBinding HandleDisconnected HandleNetworkedDestruction InitializeReplacedUniqueObject IsChildFromSyncGroup OnNetworkCommandReceived RaiseOnAuthorityRequested RaiseOnConnectedEntityChanged ReceiveCommand RequestAuthority ResetInterpolation SendConnectedEntity SetObservedLodLevel ShiftOrigin ShouldShift TryGetBindingByGuid ValidateConnectedEntity Events OnInputAuthority OnStateAuthority OnStateRemote