Table of Contents

CreateLobbyOptions

Constructors
public CreateLobbyOptions()
public CreateLobbyOptions(string name, string region, string tag = null, int maxPlayers = 0, bool unlisted = false, string password = null, List<CloudAttribute> lobbyAttributes = null, List<CloudAttribute> playerAttributes = null, RoomData? room = null)

Initializes a new instance of the CreateLobbyOptions class.

Parameters
Type Name Description
string name

The name for the lobby.

string region

The region for the lobby.

This can be used to filter lobbies by region.

If the lobby is associated with a room, this will default to the region of the room's host.

string tag

Tag for the lobby.

int maxPlayers

Maximum number of players that the lobby can hold.

bool unlisted

Specifies whether the lobby should be unlisted or not.

Public Lobbies can be matched/searched and then joined by anybody. Unlisted Lobbies can be joined only if the player knows the Lobby ID.

string password

(Optional) Password needed to access the lobby.

If null or empty, the lobby is accessible without a password.

List<CloudAttribute> lobbyAttributes

Attributes for the Lobby.

Only the owner of the lobby can change Lobby attributes.

List<CloudAttribute> playerAttributes

Player attributes.

RoomData? room

The room for which the lobby is created, if any; otherwise, null.