LoadSceneAdditive
method in Coherence.Toolkit.CoherenceSceneManager
Methods
public static IEnumerator LoadSceneAdditive(CoherenceBridge bridge, string scenePath, bool mergeScenes = true)
Helper method for loading scenes additively. The currently open scene will remain open. Any networked entities in the additively loaded scene will use the current bridge for networking.
Parameters
| Type | Name | Description |
|---|---|---|
| CoherenceBridge | bridge | |
| string | scenePath | |
| bool | mergeScenes | Optionally, the additively loaded scene can be merged into the currently open scene. |
Returns
| Type | Description |
|---|---|
| IEnumerator |
public static IEnumerator LoadSceneAdditive(CoherenceBridge bridge, int sceneBuildIndex, bool mergeScenes = false)
Helper method for loading scenes additively. The currently open scene will remain open. Any networked entities in the additively loaded scene will use the current bridge for networking.
Parameters
| Type | Name | Description |
|---|---|---|
| CoherenceBridge | bridge | |
| int | sceneBuildIndex | |
| bool | mergeScenes | Optionally, the additively loaded scene can be merged into the currently open scene. |
Returns
| Type | Description |
|---|---|
| IEnumerator |