Coherence.Editor
Classes
Structs
| EntryInfo | |
| GameObjectStatus | Object that can be used to acquire information about the status of a game object at a particular moment in time. This includes information like whether the game object is part of a prefab, a prefab instance, or open in a prefab stage. |
Interfaces
| IAnyHubModule | |
| IExecuteAfterCompilation | |
| IModuleWindow |
Enums
| PrefabStageMode | Specifies the different options for PrefabStageMode. |
Delegates
| BakeCompleteHandler |