SessionTime
property in Coherence.INetworkTime
Properties
float SessionTime { get; }
Monotonic clock that only increases when connected to a replication server and that resets back to zero on disconnect. Value will jump considerably during time reset as client network time adapts to server time, see Coherence.Core.NetworkTime.Reset(Coherence.SimulationFrame.AbsoluteSimulationFrame, bool).
Property Value
Type | Description |
---|---|
float |