Sync_InstantiatedInLoadedScene
constructor in Global.Sync_InstantiatedInLoadedScene
Constructors
[TestCase(new object[] { false, false, false })]
[TestCase(new object[] { false, false, true })]
[TestCase(new object[] { false, true, false })]
[TestCase(new object[] { false, true, true })]
[TestCase(new object[] { true, false, false })]
[TestCase(new object[] { true, false, true })]
[TestCase(new object[] { true, true, false })]
[TestCase(new object[] { true, true, true })]
public Sync_InstantiatedInLoadedScene(bool useReflection, bool singletonMB, bool changeActiveScene)
Parameters
| Type | Name | Description |
|---|---|---|
| bool | useReflection | |
| bool | singletonMB | |
| bool | changeActiveScene |