Physics_RigidbodyUpdated
constructor in Global.Physics_RigidbodyUpdated
Constructors
[TestCase(new object[] { true, CoherenceSync.RigidbodyMode.Direct })]
[TestCase(new object[] { false, CoherenceSync.RigidbodyMode.Direct })]
[TestCase(new object[] { true, CoherenceSync.RigidbodyMode.Interpolated })]
[TestCase(new object[] { false, CoherenceSync.RigidbodyMode.Interpolated })]
[TestCase(new object[] { true, CoherenceSync.RigidbodyMode.Manual })]
[TestCase(new object[] { false, CoherenceSync.RigidbodyMode.Manual })]
public Physics_RigidbodyUpdated(bool is2D, CoherenceSync.RigidbodyMode mode)
Parameters
| Type | Name | Description |
|---|---|---|
| bool | is2D | |
| CoherenceSync.RigidbodyMode | mode |