Authority_UniquePersistentEntitiesInScene
constructor in Global.Authority_UniquePersistentEntitiesInScene
Constructors
[TestCase(new object[] { true, true })]
[TestCase(new object[] { true, false })]
[TestCase(new object[] { false, true })]
[TestCase(new object[] { false, false })]
public Authority_UniquePersistentEntitiesInScene(bool useRooms, bool useReflection)
Parameters
| Type | Name | Description |
|---|---|---|
| bool | useRooms | |
| bool | useReflection |