Table of Contents

IterateComponents

method in Coherence.Editor
Methods
protected void IterateComponents(Action<SerializedProperty> fn)
Parameters
Type Name Description
Action<SerializedProperty> fn
protected void IterateComponents(Action<SerializedProperty> fn, SerializedProperty componentsProperty)
Parameters
Type Name Description
Action<SerializedProperty> fn
SerializedProperty componentsProperty
protected void IterateComponents(Action<SerializedProperty> fn, GameObject gameObject)
Parameters
Type Name Description
Action<SerializedProperty> fn
GameObject gameObject