IterateComponents
method in Coherence.Editor
Methods
protected void IterateComponents(Action<SerializedProperty> fn)
Parameters
Type | Name | Description |
---|---|---|
Action<SerializedProperty> | fn |
protected void IterateComponents(Action<SerializedProperty> fn, SerializedProperty componentsProperty)
Parameters
Type | Name | Description |
---|---|---|
Action<SerializedProperty> | fn | |
SerializedProperty | componentsProperty |
protected void IterateComponents(Action<SerializedProperty> fn, GameObject gameObject)
Parameters
Type | Name | Description |
---|---|---|
Action<SerializedProperty> | fn | |
GameObject | gameObject |