IterateComponents
method in Coherence.Editor
Methods
protected void IterateComponents(Action<SerializedProperty> fn)
Parameters
| Type | Name | Description |
|---|---|---|
| Action<SerializedProperty> | fn |
protected void IterateComponents(Action<SerializedProperty> fn, SerializedProperty componentsProperty)
Parameters
| Type | Name | Description |
|---|---|---|
| Action<SerializedProperty> | fn | |
| SerializedProperty | componentsProperty |
protected void IterateComponents(Action<SerializedProperty> fn, GameObject gameObject)
Parameters
| Type | Name | Description |
|---|---|---|
| Action<SerializedProperty> | fn | |
| GameObject | gameObject |