Table of Contents

Sync_UniqueSessionBasedEntitiesInScene

Constructors
[TestCase(new object[] { true, true })]
[TestCase(new object[] { true, false })]
[TestCase(new object[] { false, true })]
[TestCase(new object[] { false, false })]
public Sync_UniqueSessionBasedEntitiesInScene(bool useRooms, bool useReflection)
Parameters
Type Name Description
bool useRooms
bool useReflection