Sync_UniqueSessionBasedEntitiesInScene
constructor in Global.Sync_UniqueSessionBasedEntitiesInScene
Constructors
[TestCase(new object[] { true, true })]
[TestCase(new object[] { true, false })]
[TestCase(new object[] { false, true })]
[TestCase(new object[] { false, false })]
public Sync_UniqueSessionBasedEntitiesInScene(bool useRooms, bool useReflection)
Parameters
Type | Name | Description |
---|---|---|
bool | useRooms | |
bool | useReflection |