Table of Contents

FloatingOrigin_SmoothShift

Constructors
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Client0, false, false, false })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Client0, false, false, true })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Client0, false, true, false })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Client0, false, true, true })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Client0, true, false, false })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Client0, true, false, true })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Client0, true, true, false })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Client0, true, true, true })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Client1, false, false, false })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Client1, false, false, true })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Client1, false, true, false })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Client1, false, true, true })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Client1, true, false, false })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Client1, true, false, true })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Client1, true, true, false })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Client1, true, true, true })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Both, false, false, false })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Both, false, false, true })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Both, false, true, false })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Both, false, true, true })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Both, true, false, false })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Both, true, false, true })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Both, true, true, false })]
[TestCase(new object[] { FloatingOrigin_SmoothShift.FOShifter.Both, true, true, true })]
public FloatingOrigin_SmoothShift(FloatingOrigin_SmoothShift.FOShifter shifter, bool moving, bool useRigidbody, bool reflected)
Parameters
Type Name Description
FloatingOrigin_SmoothShift.FOShifter shifter
bool moving
bool useRigidbody
bool reflected