Tag
enum in Coherence.Test
Fields
Animation = 0
Authority = 1
AuthorityEvents = 2
AuthorityTransfer = 3
Bridge = 28
ClientAsHost = 4
ClientConnectionEvents = 5
ClientConnections = 6
CommandBuffering = 7
CommandOverloading = 8
CommandTarget = 9
Commands = 10
Connection = 11
ConnectionTimeout = 12
Disconnect = 13
EntityDestroy = 14
ExistenceReplication = 15
FloatPrecision = 16
FloatingOrigin = 17
GameObjectState = 18
GlobalQuery = 19
Hierarchy = 20
InputAuthority = 21
Inputs = 22
Interpolation = 23
KeepAlive = 24
LOD = 25
LiveQuery = 26
Logging = 27
NetConditioning = 29
OnValueSynced = 30
Orphaning = 31
Parenting = 32
Persistence = 33
Physics = 34
Prefabs = 35
Query = 36
QuerySync = 37
Refs = 38
RoomsMode = 39
Scenes = 40
Simulator = 41
Slow = 50
StateReplication = 42
StressTest = 43
Sync = 44
TagQuery = 45
Throttling = 46
TimeSync = 47
Transform = 48
Uniqueness = 49