NetworkTimeScale
property in Coherence.INetworkTime
Properties
float NetworkTimeScale { get; }
The recommended time scale that should be applied to Time.timeScale for the client clock to smoothly catch up/slow down to server clock. TargetTimeScale is calculated during SetServerSimulationFrame(AbsoluteSimulationFrame, Ping) based on the current client/server frame diff, and NetworkTimeScale will smoothly approach this value over time.
Property Value
Type | Description |
---|---|
float |