Enum CoherenceSync.InterpolationLoop
At what point in the Unity update loop should interpolation happen.
[Flags]
public enum CoherenceSync.InterpolationLoop
Fields
FixedUpdate = 4
Interpolate in Unity's 'FixedUpdate'.
LateUpdate = 2
Interpolate in Unity's 'LateUpdate'.
LateUpdateAndFixedUpdate = LateUpdate | FixedUpdate
Interpolate in both Unity's 'LateUpdate' and 'FixedUpdate'.
Update = 1
Interpolate in Unity's 'Update'.
UpdateAndFixedUpdate = Update | FixedUpdate
Interpolate in both Unity's 'Update' and 'FixedUpdate'.