Class CloneMode
Handles Clone Mode for the current Editor instance. Clone Mode disables asset post-processing and a few mechanisms like baking. It's recommended to enable Clone Mode on any additional Editor instance opened for a project, so that there's no chance for asset pipeline automations to hit on those instances (referred to as Clones).
public static class CloneMode
- Inheritance
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CloneMode
Properties
AllowEdits
Allows modification of assets through the Editor interface.
public static bool AllowEdits { get; set; }
Property Value
Enabled
Enables or disables Clone Mode.
public static bool Enabled { get; set; }