Table of Contents

Class CloneMode

Namespace
Coherence.Editor
Assembly
Coherence.Editor.dll

Handles Clone Mode for the current Editor instance. Clone Mode disables asset post-processing and a few mechanisms like baking. It's recommended to enable Clone Mode on any additional Editor instance opened for a project, so that there's no chance for asset pipeline automations to hit on those instances (referred to as Clones).

public static class CloneMode
Inheritance
CloneMode

Properties

AllowEdits

Allows modification of assets through the Editor interface.

public static bool AllowEdits { get; set; }

Property Value

bool

Enabled

Enables or disables Clone Mode.

public static bool Enabled { get; set; }

Property Value

bool