Struct GameServerData
public struct GameServerData
Fields
ConnectedPlayers
public int ConnectedPlayers
Field Value
CreatedAt
public int CreatedAt
Field Value
Id
public ulong Id
Field Value
Ip
public string Ip
Field Value
KV
public Dictionary<string, string> KV
Field Value
LastStartedAt
public int LastStartedAt
Field Value
MaxPlayers
public int MaxPlayers
Field Value
Port
public int Port
Field Value
Region
public string Region
Field Value
Size
public string Size
Field Value
Slug
public string Slug
Field Value
Suspended
public bool Suspended
Field Value
Tag
public string Tag