Class ConnectionEventHandler
  
  
  
    - Namespace
 - Coherence.Toolkit
 
  - Assembly
 - Coherence.Toolkit.dll
 
   
  
  
  
    [NonBindable]
public sealed class ConnectionEventHandler : CoherenceBehaviour
   
  
    - Inheritance
 
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ConnectionEventHandler
     
  
  Constructors
  
  
  
  
  
    public ConnectionEventHandler()
   
  Fields
  
  
  
  
    public GameObject[] deactivateOnClientConnected
   
  Field Value
  
    - GameObject[]
 
    
  
  
  
  
  
    public GameObject[] deactivateOnConnected
   
  Field Value
  
    - GameObject[]
 
    
  
  
  
  
  
    public GameObject[] deactivateOnSimulatorConnected
   
  Field Value
  
    - GameObject[]
 
    
  
  
  
  
  
    public GameObject[] destroyOnClientConnected
   
  Field Value
  
    - GameObject[]
 
    
  
  
  
  
  
    public GameObject[] destroyOnConnected
   
  Field Value
  
    - GameObject[]
 
    
  
  
  
  
  
    public GameObject[] destroyOnSimulatorConnected
   
  Field Value
  
    - GameObject[]
 
    
  
  
  
  
  
    public CoherenceSceneLoader loader
   
  Field Value
  
    - CoherenceSceneLoader
 
    
  
  
  
  
  
    public UnityEvent<CoherenceBridge> onClientConnected
   
  Field Value
  
    - UnityEvent<CoherenceBridge>
 
    
  
  
  
  
  
    public UnityEvent<CoherenceBridge, ConnectionCloseReason> onClientDisconnected
   
  Field Value
  
    - UnityEvent<CoherenceBridge, ConnectionCloseReason>
 
    
  
  
  
  
  
    public UnityEvent<CoherenceBridge> onConnected
   
  Field Value
  
    - UnityEvent<CoherenceBridge>
 
    
  
  
  
  
  
    public UnityEvent<CoherenceBridge, ConnectionCloseReason> onDisconnected
   
  Field Value
  
    - UnityEvent<CoherenceBridge, ConnectionCloseReason>
 
    
  
  
  
  
  
    public UnityEvent<CoherenceBridge> onSimulatorConnected
   
  Field Value
  
    - UnityEvent<CoherenceBridge>
 
    
  
  
  
  
  
    public UnityEvent<CoherenceBridge, ConnectionCloseReason> onSimulatorDisconnected
   
  Field Value
  
    - UnityEvent<CoherenceBridge, ConnectionCloseReason>